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Home > Video Training > Texturing > Jedi Starfighter Texturing
Description:

Interior Design

Star Wars Jedi Starfighter - Texturing:

In this tutorial you'll learn how to create UV maps for your models as Kurt goes over how to stitch together UV's in detail. The texture painting is done in Photoshop, but any image editing software will do. We also take a look at how you can use simple shaders during the texturing process. In the final parts we create bump maps with Maya's inbuilt 2D textures and we add specular maps to get a more realistic final render.

* UV Mapping
* Texture Painting
* Creating Bump Maps
* Creating Specular Maps


Buy the modeling and texturing together. Price for both: $34.95 (Normal price: $54.90)
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Tutorial Details
Interior Design Angle 02

 

  • Length: 4 Hours 9 Minutes
  • Author: Kurt Boutilier
  • Software Used: Maya / Photoshop
  • Format: DiVX (800x600)
  • Points Cost: 16
  • Instant Checkout Price: $24.95

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This tutorial series was encoded using DiVX, please ensure you have the latest divx codec on your machine http://www.divx.com. This will play fine on both a Mac and a PC.
  Download: Control: Points Length Size (MB)
Part 1

2 32 Mins 82MB
Part 2

2 33 Mins 85MB
Part 3

2 30 Mins 77MB
Part 4

2 44 Mins 118MB
Part 5

2 27 Mins 71MB
Part 6

2 28 Mins 65MB
Part 7

2 29 Mins 58MB
Part 8

2 26 Mins 27MB
  Totals: 

 

16 4H 9M 583MB
This tutorial is complete.
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