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Home > Video Training > Modeling > SCI-Fi Gorrila
Description:

Doom meets King Kong in this tutorial that covers a combination of organic and hard surface modelling. In the organic section you will learn how to create all the basic shapes and proportions of your character with nurbs primitives. Once you have the right shapes and size we'll convert all our nurbs into polygons to start attaching geometry and adding details.

Some of the tools will be covering are insert isoparm, detach surface, Split polyon tool, Cut polygon tool and sculpt Polygon tool. The mechanical parts follow later in the tutorial and show how to use nurbs curves to create bolts and cylinders. You will also use tools like extrude face and edge. Finally, you will learn how to light your model to achieve some great renders of all your hard work.

This tutorial series was encoded using DiVX, please ensure you have the latest divx codec on your machine http://www.divx.com. This will play fine on both a Mac and a PC.
  Download: Control: Points Length Size (MB)
Part 0

0 0 Mins 2MB
Part 1

2 32 Mins 82MB
Part 2

2 36 Mins 94MB
Part 3

2 22 Mins 75MB
Part 4

2 30 Mins 79MB
Part 5

2 26 Mins 68MB
Part 6

2 29 Mins 78MB
Part 7

2 25 Mins 65MB
Part 8

2 28 Mins 75MB
Part 9

2 32 Mins 83MB
Part 10

2 31 Mins 81MB
Part 11

2 35 Mins 92MB
Part 12

2 28 Mins 73MB
Part 13

2 31 Mins 81MB
Part 14

2 14 Mins 24MB
  Totals: 

 

28 6H 39M 1052MB
This tutorial is complete.
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