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| Home > Video Training > > GI Texturing |
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| Description: | |
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This tutorial will cover the creation of custom brushes and seamless tileable textures in Photoshop followed by how to create a uv layout for a polygonal and subdivison surface character model in Maya. After these first few chapters, create realistic skin textures using a combination of hi resolution photographs and airbrushing, again within Photoshop using layers, then back into Maya to fine tune the textures using IPR (Interactive Photorealistic Rendering). All this and more in the second Simply Maya GI Character series of DVDs! Includes all the texture and scene files. See a larger image of the finished GI [here] See Also: |
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| This tutorial series was encoded using DiVX, please ensure you have the latest divx codec on your machine http://www.divx.com. This will play fine on both a Mac and a PC. | |
| Download: | Control: | Points | Length | Size (MB) | |
| Part 0 | 0 | 0 Mins | 80MB | ||
| Part 1 | 2 | 25 Mins | 63MB | ||
| Part 2 | 2 | 42 Mins | 108MB | ||
| Part 3 | 2 | 37 Mins | 95MB | ||
| Part 4 | 2 | 27 Mins | 70MB | ||
| Part 5 | 2 | 35 Mins | 89MB | ||
| Part 6 | 2 | 37 Mins | 96MB | ||
| Part 7 | 2 | 31 Mins | 78MB | ||
| Part 8 | 2 | 35 Mins | 82MB | ||
| Part 9 | 2 | 32 Mins | 69MB | ||
| Part 10 | 2 | 29 Mins | 65MB | ||
| Part 11 | 2 | 17 Mins | 30MB | ||
| Part 12 | 2 | 29 Mins | 79MB | ||
| Part 13 | 2 | 43 Mins | 102MB | ||
| Part 14 | 2 | 39 Mins | 97MB | ||
| Part 15 | 2 | 33 Mins | 83MB | ||
| Part 16 | 2 | 35 Mins | 90MB | ||
| Part 17 | 2 | 43 Mins | 110MB | ||
| Part 18 | 2 | 29 Mins | 74MB | ||
| Part 19 | 2 | 28 Mins | 69MB | ||
| Totals: |
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38 | 10H 26M | 1629MB |
| This tutorial is complete. |
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