A Simply3DWorld Site

SimplyMaya.com [F]
SimplyLightwave.com [F
SimplyMax.com [F]

Members: 170,653
A total of: 571 hours and 20 minutes of video online
 Home
Getting Started Forum Video Training Points User Contributions Gallery
Username Password Forgotten your password? Click here
You may open an account [Here]. If you already have an account, and have forgotten your password click [Here] to retrieve it.
Home > Video Training > Free Tutorials > Introduction to game texturing
Description:

Normal mapping. Mike takes you through the start to finish process of normal mapping. In this tutorial you will learn how to take low resolution objects and apply normal maps to them. If you aim to work in games it's well worth learning these techniques.

This is a free tutorial you can download here. When your done with this free tutorial you might want to take a look at our low poly modeling for games bundle. you can find it here.

A streaming version is available below, or if you would prefer you can also download the hi-res version

This tutorial series was encoded using DiVX, please ensure you have the latest divx codec on your machine http://www.divx.com. This will play fine on both a Mac and a PC.
  Download: Control: Points Length Size (MB)
Part 1

0 32 Mins 103MB
  Totals: 

 

0 0H 32M 103MB
This tutorial is complete.
Privacy Policy | Forum | Acknowledgments
Home | Forum | Training | Upload | Download | Buy Points